<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
  <class name="Move to on map">
    <class name="Places">
      <trigger priority="5430">
        <pattern>You say a prayer over a brass rat charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 10684
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a silver frog charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 57834
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a silver hashish leaf charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 2706
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a platinum camel charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 58760
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a gold cow charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 82
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a brass rooster charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 14081
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a silver tiger charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 12820
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a brass water buffalo charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 13154
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a gold bee charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 143
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5430">
        <pattern>You say a prayer over a silver werewolf charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 21382
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5800">
        <pattern>You say a prayer over an obsidian boar charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 49825
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5810">
        <pattern>You say a prayer over a ruby squirrel charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 5605
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5880">
        <pattern>You say a prayer over an obsidian black widow spider charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 3347
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="5890">
        <pattern>You say a prayer over a gold ox charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 9972
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="13610">
        <pattern>You say a prayer over an emerald cheetah charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 57807
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="13760">
        <pattern>You say a prayer over a bronze cloud charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 318
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="13800">
        <pattern>You say a prayer over a platinum lion charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 49902
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="15310">
        <pattern>You say a prayer over a silver dove charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 15423
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="15490">
        <pattern>You say a prayer over a brass dagger charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 15138
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="16100">
        <pattern>You say a prayer over a silver seven-handed demon charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 8915
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="16800">
        <pattern>You say a prayer over a diamond star charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 6
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="16940">
        <pattern>You say a prayer over a platinum horse charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 22116
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="18980">
        <pattern>You say a prayer over a platinum dog charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 6501
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="19040">
        <pattern>You say a prayer over a ruby skull charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 15732
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="20530">
        <pattern>You say a prayer over a gold pig charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 31778
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="21320">
        <pattern>You say a prayer over an obsidian llama charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 57618
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="23230">
        <pattern>You say a prayer over a diamond goat charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 7614
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="23590">
        <pattern>You say a prayer over an emerald turtle charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 10789
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
      <trigger priority="26090">
        <pattern>You say a prayer over a silver chimera charm.</pattern>
        <value>#var elsewhere 0
#temp {You meditate on the glory of Gufnork before vanishing.*} {
#var elsewhere 1
#teleport 3235
}
#alarm +20 {
#untrigger You meditate on the glory of Gufnork before vanishing.*
#if (SecondPatternRecieved = 0) {retry your initial command}
}</value>
      </trigger>
    </class>
  </class>
</cmud>
